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Diablo 3 legendary gems augment
Diablo 3 legendary gems augment





Of all the rules of thumb and general guidelines I see thrown about in relation to D3, I think the "level 80 Augments" is the worst one.Ī lot builds can't easily get to GR90, especially at low paragon, which implies that you're running 60% or even 30% upgrades to get those last few gem levels for those Augments. OTOH, if you're playing a build that struggles to hit GR70, you might well Augment with level 60 gems, so that you can push higher to level up gems more. If you are playing a build that can clear GR85 with no Augments, then you generally shouldn't be Augmenting with gems less than 75-80. The definition of "high level" and "mid level" will change as you progress in power. I don't Augment gear that I'm actively trying to replace until I have Augmented everything else. If my gems available for Augmenting are mid-level, I target gear that is very good, but not perfect. If my gems available for Augmenting with are fairly high level, I target the very best Ancients I have. When I feel like I'm hitting a wall, I try to drop 3-4 Augments on currently un-Augmented gear. I don't start implementing Augments until I feel like I'm hitting a wall. When my main gems (Trapped, etc) drop below 60% upgrade chance, I start upgrading gems for Augmenting. If you have zero augments right now, don't level up to a full boat of 80's before dropping them.Īlso, unless you're OCD about numbers, don't feel the need to every Augment to the be the same. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread







Diablo 3 legendary gems augment